![]() Unfortunately it also based on it's marketing has no independent design elements either making it a game with no real identity trying to cash in on a beloved IP. Unfortunately it also based on it's marketing has no independent This game fails to feel like either a classic Mega Man or a Mega Man X game. And at the end of the day, even if it's not perfect, it's better than nothing.This game fails to feel like either a classic Mega Man or a Mega Man X game. ![]() "Because I'll tell you what, I'm not getting my 2D side-scrolling fill. "But again, we can hope that if things go well, there'll be sequels," Inafune added. "So for now, this is what you see and what you get for the Mighty No. "They put it all in," he said, according to Ben Judd, who was acting as interpreter during the stream. (The game's Metacritic average on PlayStation 4 and Xbox One is currently 60.) According to Vice, Inafune said the game is free of microtransactions and isn't abusive about DLC. Meanwhile, creator Keiji Inafune held a livestream in which he acknowledged the game's disappointing performance. 9 on PC while they wait for the Xbox 360 launch. Xbox 360 buyers/backers will be given a Steam code to download Mighty No. "These two versions of the game should be ready within a few days as well." ![]() Versions for Linux and Mac "are in final testing by Deep Silver," Comcept said. Versions for PlayStation Vita and Nintendo 3DS will arrive later. 9 also launches on PlayStation 3, PlayStation 4, Wii U, Windows PC and Xbox One. Comcept pushed back the game's launch date or window three times over the past 18 months. Comcept struggled to fulfill stretch goal promises that added platform after platform to a project that originally began for PC only. 9 launches today after a history that included almost $4 million in crowdfunding and repeated disappointments. The Xbox 360 version of the game is being delayed "for several days" after a bug was discovered in final testing, developer Comcept acknowledged in a blog post.Ĭomcept said it has already resubmitted the game to publisher Deep Silver and to Microsoft "and we expect it to go gold within a few days if all goes according to plan." 9 was going to launch without one more delay, did you? ![]()
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